πMadonne Car Spawner
Spawn your vehicles the right way! Madonne Car Spawner gives your players an intuitive and fully configurable vehicle spawning interface, with realistic NPC delivery, parking slot detection, department restrictions, and permission-based limits.
π About Madonne Car Spawner
Madonne Car Spawner allows players to browse and spawn their vehicles through a clean NUI interface β without relying on ESX, QBCore, or any other framework. Vehicles are delivered to one of the 11,000+ pre-listed parking slots present in the game. If no slot is available nearby, a configurable NPC mechanic will drive the vehicle directly to the player.
Server owners can define spawn areas with markers and NPCs, restrict vehicles by department, configure per-player vehicle limits with VIP tier overrides, and fully customize categories, vehicle lists, and parking zones. A badge system allows locked vehicles to remain visible in the interface with a visual indicator.

β¨ Main Features
π₯οΈ Intuitive NUI Interface β Players browse vehicles by category with photos, names, and livery previews
π ΏοΈ Smart Parking Detection β Vehicles spawn on the nearest available slot out of 11,000+ pre-listed locations
πΆ NPC Delivery System β If no slot is found nearby, a configurable NPC mechanic brings the vehicle to the player
π Spawn Areas β Restrict menu access to defined map zones, with optional markers and NPC attendants
π’ Department Restrictions β Each area can be limited to specific departments (LSPD, LSSD, SAFRβ¦)
π Vehicle & Category Whitelisting β Vehicles and categories can be locked behind a permission code
π Badge System β Locked vehicles can remain visible in the interface with a custom badge (icon, color, label)
π Vehicle Limit per Player β Configurable default limit with VIP-tier overrides
π¨ Livery, Extras & Colors β Define livery index, extras to enable/disable, and primary/secondary colors per vehicle
βοΈ Framework Support β Works standalone or with ESX (job-based permissions via
Framework = "esx")π Full Translation Support β All in-game strings are editable in a dedicated
TRANSLATIONStable

π Quick Links
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