Submarine mode allows staffs with permission to activate their active staff, without players being able to see it. This can be a good solution to monitor players without being noticed as staff. Here you can modify some information about this mode, which will be visible to people of a similar or higher rank to the staff in question.
Here you can change how player names are displayed in-game, for staffs. You can notably change the prefix for vehicle drivers and whether you want the trustscore to be displayed on the player's nickname or not, in the form of a color: green for trusted players, red for untrusted players.
For each player killed, staff members will see a dot displayed on the map for 5 minutes (default). You can change how these blips are displayed here.
HighDensityZones = {
Enabled = true,
Radius = 150.0,
BlipSprite = 9,
BlipAlpha = 100,
BlipRotation = 50,
DisplayOnMinimapOnlyAtShortRange = true,
HighDensity = {
Density = 30,
Color = 59,
},
MediumDensity = {
Density = 20,
Color = 47,
},
LowDensity = {
Density = 10,
Color = 60,
}
}
Finally, high density areas are displayed for staff in moderation, when more than 10% of the server (by default, modifiable in density) is in the same sector. Different color codes can be indicated according to your wishes, for more or less dense areas.