BUTTONS = {
-- Use this models to create buttons on differents in game player profiles
[1] = {
Title = "Heal",
HaveAccess = true, -- true = visible for all staffs | {1,2,3} = visible only for this ranks
Actions = function()
if IsPedMale(PlayerPedId()) then
SetEntityHealth(PlayerPedId(),200)
else
SetEntityHealth(PlayerPedId(),100)
end
end
},
[2] = {
Title = "Tuer",
HaveAccess = {1,2,3,4,5},
Actions = function()
SetEntityHealth(PlayerPedId(),0)
end
},
[3] = {
Title = "Dégeler / Geler",
HaveAccess = {1,2,3,4,5},
Actions = function()
PlayerFrozen = not PlayerFrozen
end
},
[4] = {
Title = "Réparer le véhicule",
HaveAccess = true,
Actions = function()
local vcl = GetVehiclePedIsIn(PlayerPedId(),false)
SetVehicleEngineHealth(vcl, 1000.0)
SetVehicleBodyHealth(vcl, 1000.0)
SetVehiclePetrolTankHealth(vcl, 1000.0)
SetVehicleFixed(vcl)
end
},
}
Player profile pages in games have several buttons. The first 4 correspond to teleport options and can be managed from the role settings, on the Web Dashboard.
For each button, you can choose a name, the ranks that have access to it, and the actions that this button will perform. These actions will be performed client-side. Do not hesitate to contact us for any help.